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- "Computer games are enjoyable in so far as one's ability to cheat at them"
-
- AU MAXIMIZER (v1.01)
- by Yofa
-
-
- During the disclaimer, Au Maximizer will search drive C: for installed
- games. The games do not have to be installed in any particular directory, but
- the directories should not be hidden. To be found, saved games should be
- located in their default position relative to where the user happened to
- install the game. Au Maximizer uses a crude method to determine if it has
- found a version of the game that it recognizes, so make sure to back up all
- save game files before using this software. If Au Maximizer does not recognize
- the version of your game, use this software with great caution.
-
- In games that use multiple character parties, often the wealth of
- only the first party member will be increased. This is to prevent overflows
- (negative or near zero values) that may result if the wealth is pooled.
-
- If you have any financial "cheats" you would like to contribute, send
- them to me. I'll stick your name on the program some place or something.
- (Big incentive, huh?)
-
- ------------------------------------------------------------------------------
- GAME NOTES:
- ------------------------------------------------------------------------------
-
- WARLORDS ][:
-
- In Warlords ][ there is an annoying bug. You can not load from the listing
- of your saved games an entry that follows a saved game entry entitled
- "Not_Used". So just be sure to save your games over the "Not_Used" slots in
- order of appearance. If this bug is fixed in future versions of Warlords ][,
- Aumax will automatically compensate, and allow access to any saved game.
-
- CIVILIZATION:
-
- In Civilization (version 5 is the only version I've looked at), AuMax figures
- out which race is human controlled by looking at the byte that's offset 2.
- Changing this byte seems to give you control of any computer player. (I'm
- either wrong about this, or else I'm the last person to figure this out.)
- Anyway, if you feel like tweeking with it, here are some of the values I
- found by pokeing around (old Vic-20 term there).
-
- 1) The date is stored at offset 8. If the date is AD, fine. If it is
- BC then, you guessed it, it's a negative number. So it is one and
- two complemented, and lowbyte/highbyte reversed, so pull out your
- calculator.
- 2) Human Player is found at offset 2, value 0 to 7. Let's call this
- value Off2Val.
- 3) Human Player's name at offset 16 + (Off2Val * 14)
- 4) Human Player's race at offset 224 + (Off2Val * 11), and the plural of
- the race (romans instead of roman) at offset 128 + (Off2Val * 12).
- 5) Human Player's money at offset 312 + (Off2Val * 2). Note the money
- value is stored in lowbyte/highbyte order (of course).
-
- These are the only values that concerned me for AuMax, so this is all you
- get. Thanx goes to Style (my roommate) for suggesting this program.
-
-
-